Transformed
¼«Ê¬¤¬¼«ºî¥·¥Ê¥ê¥ª¤òºî¤Ã¤¿»þ¤Ïɬ¤º¡¢¥Æ¥¹¥È¥×¥ì¥¤¤ò£±¿Í¤Ç¤·¤Þ¤¹¡Ê¼ä¡¡¤¬¡¢¤½¤Î¤È¤¤Ë¤¿¤Þ¤¿¤Þµ¿Ìä¤Ë»×¤Ã¤¿¤³¤È¤¬¤¢¤Ã¤¿¤Î¤Çº£²ó¤Ï¤½¤ì¤ò¡£
¼Â¤Ï¼«Ê¬¤Ï£Ï£Ì¥«¡¼¥É¡¢¡ÖCurse of the Monkey God¡×¤¬¹¥¤¤Ç¡¢¤Ç¤¤ì¤Ð±Ñͺ¤ò櫤ˤ«¤±¤Æ±î¤ËÊѿȤµ¤»¤Æ¤ä¤ê¤¿¤¤¡¢¤È»×¤Ã¤Æ¤Þ¤¹¡£ ¤Ç¤Ï±î¤Ë¤Ê¤Ã¤¿»þ¤Î±Ñͺ¤Î½èÍý¤Ë¤Ä¤¤¤Æ¡£ ¡Ê´ðËܥ롼¥ë£±£¶¥Ú¡¼¥¸¡Ë When a hero is transformed into a monkey, the player must immediately replace his hero figure with the monkey marker. The hero's turn immediately ends. Monkeys cannot attack and cannot use any items, including potions. A monkey can move up to 5 spaces on the hero's turn, but cannot take any movement actions. A monkey has the hero's wounds and fatigue, but has a total armor value of 0. ±Ñͺ¤¬±î¤ËÊѿȤ·¤¿»þ¡¢¥×¥ì¡¼¥ä¡¼¤Ïľ¤Á¤ËÈà¤Î±Ñͺ¥Õ¥£¥®¥å¥¢¤ò±î¥Þ¡¼¥«¡¼¤ËÃÖ¤´¹¤¨¤Ê¤±¤ì¤Ð¤Ê¤ê¤Þ¤»¤ó¡£±Ñͺ¤Î¥¿¡¼¥ó¤Ïľ¤Á¤Ë½ªÎ»¤·¤Þ¤¹¡£ ±î¤Ï¹¶·â¤Ç¤¤º¡¢¥Ý¡¼¥·¥ç¥ó¤ò´Þ¤à¤É¤Î¥¢¥¤¥Æ¥à¤â»ÈÍѤǤ¤Þ¤»¤ó¡£±î¤Ï¤½¤Î±Ñͺ¤Î¥¿¡¼¥ó¤Ë£µ¶è²è¤Þ¤Ç°Üư¤Ç¤¤Þ¤¹¤¬¡¢¤É¤Î°Üư¹Ôư¤â¹Ô¤¦¤³¤È¤¬¤Ç¤¤Þ¤»¤ó¡£±î¤Ï¤½¤Î±Ñͺ¤ÎÉé½ýÃͤª¤è¤ÓÈèÏ«¤ò»ý¤Á¤Þ¤¹¤¬¡¢¹ç·×¥¢¡¼¥Þ¡¼Ãͤϣ°¤È¤Ê¤ê¤Þ¤¹¡£ ----------------------------------------------------------------- ¤µ¤Æ¡¢±î¤¬¹¶·â¤ò¼õ¤±¤¿¤È¤¤Î½èÍý¤Ç¤¹¡£±î¤Î¥¢¡¼¥Þ¡¼¤Ï£°¤È¤Ê¤ê¤Þ¤¹¤«¤é¡¢¤É¤ó¤Ê¥¢¡¼¥Þ¡¼¤òÃ夯¤¤¤Æ¤â¥¢¡¼¥Þ¡¼Ìµ¤·¤ÈƱ¤¸¤Ç¤¹¡£ ¤Ç¤ÏƼ¤ÎÊõ¡ÖCloak of Deception¡×¤òÃ夯¤¤¤ë»þ¤Ï¡© When you suffer 1 or more wounds, roll 1 power die for each wound suffered. Cancel 1 wound for each blank you roll. ¤¢¤Ê¤¿¤¬£±°Ê¾å¤ÎÉé½ý¤òÈï¤ë»þ¡¢¤½¤ì¤¾¤ì¤ÎÈï¤Ã¤¿Éé½ýÃͤˤĤ£±¤Ä¤Î¥Ñ¥ï¡¼¥À¥¤¥¹¤ò¿¶¤Ã¤Æ¤¯¤À¤µ¤¤¡£¶õÇò¤Î½ÐÌܤˤĤ£±Éé½ýÃͤò¥¥ã¥ó¥»¥ë¤·¤Æ¤¯¤À¤µ¤¤¡£ ¤³¤Î¸ú²Ì¤Ï¡¢±î¤ËÊѿȤ·¤Æ¤¤¤ë´Ö¤Ë͸ú¤Ç¤·¤ç¤¦¤«¡©¡¡Ìµ¸ú¤Ç¤·¤ç¤¦¤«¡©¡¡¤Ä¤Þ¤ê¡¢¤³¤Î¸ú²Ì¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¸º¤é¤¹¹Ô°Ù¤Ï¡¢¥¢¥¤¥Æ¥à¤ò»È¤¦¤³¤È¤Ë¤Ê¤ë¤Î¤Ç¤·¤ç¤¦¤«¡© ¼«Ê¬¤Î¹Í¤¨¤Ï¡¢¡Ö¥¢¥¤¥Æ¥à¤ò»È¤¦¤³¤È¤Ë¤Ï¤Ê¤é¤Ê¤¤¡×¤È¹Í¤¨¤¿¤Î¤Ç¡¢±î¤Ë¤Ê¤Ã¤Æ¤¤¤Æ¤â¡¢¥À¥á¡¼¥¸¥¥ã¥ó¥»¥ë¤¬²Äǽ¤È¹Í¤¨¤Æ¤¤¤Þ¤¹¡£¹ç·×¥¢¡¼¥Þ¡¼Ãͤϣ°¤Ë¤Ê¤Ã¤Æ¤â¡¢¥¢¡¼¥Þ¡¼¤òÃ夯¤¤¤Ê¤¤Ìõ¤Ç¤Ï¤Ê¤¤¤Ç¤¹¤«¤é¡£ ²¿¤«È¿ÏÀÅù¤¢¤ê¤Þ¤·¤¿¤é¥³¥á¥ó¥È¤è¤í¤·¤¯¤Ç¤¹¡£ ¤½¤·¤¿¤é¡ª |
![]() |
![]() |
DTI¥Ö¥í¥°¤Ã¤Æ¡© |
![]() |
![]() |
|
¥Û¡¼¥à |
copyright © 2006
Powered By DTI¥Ö¥í¥°
allrights reserved